local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 72122
L0_1.ActorAlias = "72122"
L1_1 = {}
L1_1.q7212201 = 7212201
L1_1.q7212202 = 7212202
L1_1.q7212203 = 7212203
L1_1.q7212204 = 7212204
L1_1.q7212223 = 7212223
L1_1.q7212218 = 7212218
L1_1.q7212219 = 7212219
L1_1.q7212221 = 7212221
L1_1.q7212225 = 7212225
L1_1.q7212224 = 7212224
L1_1.q7212205 = 7212205
L1_1.q7212222 = 7212222
L1_1.q7212206 = 7212206
L1_1.q7212207 = 7212207
L1_1.q7212208 = 7212208
L1_1.q7212209 = 7212209
L1_1.q7212210 = 7212210
L1_1.q7212213 = 7212213
L1_1.q7212214 = 7212214
L1_1.q7212215 = 7212215
L1_1.q7212216 = 7212216
L1_1.q7212211 = 7212211
L1_1.q7212212 = 7212212
L1_1.q7212217 = 7212217
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3162
L2_1.alias = "Npc3162"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3162Data = L2_1
L2_1 = {}
L2_1.id = 3185
L2_1.alias = "Npc3185"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3185Data = L2_1
L0_1.Npcs = L1_1
return L0_1
